Rules: Delay Tactics 
 

Delay Tactics

On occasion, a Battle Commander may have difficulties with Mech accounting, Player Mech assignments, or a variety of other situations. This is understandable, especially during large scale Battles. However, it is the responsibility of a Team Leader to try and ensure that a Battle “flows” efficiently, and that enough Engagements are conducted in an evening to prevent severe boredom from setting in on the Players and other Team Leaders. Incidents of deliberate delaying should be reported to the League Administrator, along with any supporting evidence. The League Administrator on an individual basis will deal with the offending Team. Penalties may be applied in varying degrees, dependant upon supporting evidence and the severity of the offense. These penalties can range from a simple warning, to outright and arbitrary destruction of Mechs and/or Mech Units.  In a Single Server Battle, 5 Engagements (25 Mechs) over a 3 Hour Period should be used as an “acceptable” guideline. This can lead to very long battles indeed, when Large Forces are involved, and multiple Servers would be recommended in those situations.


 
 


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