| Rules: Overruns | ||
OverrunsOverruns occur only in situations where one Team greatly outnumbers the other Team during a An Overrun means that the Team with the Overrun advantage will maintain an edge in the Engagements of one additional Mech in the Game during all Engagements/Drops. This means that Battles fought in an Overrun condition will be fought 6 vs. 5 a. Team Leaders may agree to waive any advantage gained through overrun combat. Due to the enormous differences in Mech holding between the Inner Sphere Houses, and all other Teams in the League, the threshold ratio for Overrun to exist has been increased to 4:1. This means that a Team must, at the start of a | ||
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