Rules: Contract Fees 
 

Contract Fees

The MRBC has established set “Fee” rates for Mercenary employment, based upon the Base Pay, the rating of the Mercenary Unit, according to the “Wolf’s Dragoons” Mercenary Rating System, and the size of the force deployed. A Units Rating can change dramatically and quickly, depending upon their performance. All Mercenary Units in the Astral Dominion League will begin the Campaign as “B” rated Units, with 100 Points.

The Rating System

A+= 400 + Points
A = 200 – 399 Points
B = 50 – 199 Points
C = 25 - 49 Points
D = 0 - 24 Points

Rating Points can be increased or decreased according to the Chart below:

Winning against Superior Forces (numbers and total weight) +15
Winning against Equal Forces (numbers and/or total weight) +10
Winning against Inferior Forces (numbers and total weight) +5
Losing against Superior Forces (numbers and total weight) -5
Losing against Equal Forces (numbers and total weight) -10
Losing against Inf. Forces (numbers and/or total weight) -15
Defaulted on Contract -50
Successfully Completing a Contract +10

Calculation of Contract Fees

 (Mission Base Pay) x (# of Mechs Contracted) x (Dragoon Rating Points/10) x (# Turns in Contract)

As a basis, this formula establishes the maximum chargeable rate in C-Bills for a Mercenary Unit Contract in the Astral Dominion League, not withstanding any Battle Loss Compensation, Transportation Costs, and/or any Salvage rights that may be negotiated.

Battle Loss Compensation can include such things as partial or complete replacement of Lost Mechs, or any equivalent that both employer and Mercenary Team deem agreeable. Cold hard cash is what puts food on the table, but as with anything, alternative payments can be arranged between employers and Mercenary Team Leaders. Payment in the form of RawM or even BattleMechs can be considered, however the sheer value of a new BattleMech will and should usually limit the number of potential employers willing to give up such a valuable resource.

The Automation contains a detailed, interactive, and authentic Mercenary Contract Tendering Interface that will allow for all Inner Sphere Teams and Mercenaries to negotiate Contracts.

 
 


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